Monster Hunter Wilds Sells 8 MILLION Copies in 3 Days

Monster Hunter Wilds Sells 8 MILLION Copies in 3 Days

Published on: 3/4/2025

Capcom’s latest beast-slaying adventure, Monster Hunter Wilds, has roared out of the gate, selling over eight million copies in just three days—making it the fastest Capcom title to hit that peculiar milestone. The company credits this hefty haul to its "ongoing global efforts," like online showcases and an open beta, which they say spread the game’s appeal far and wide. Fair enough—a slick marketing push (which, stripped of the corporate jargon, is what they’re talking about) can definitely turn heads. But let’s not kid ourselves: Monster Hunter is a colossal name in gaming these days. Look at Monster Hunter: World—it moved five million copies in three days back in 2018 and set the stage for this kind of blockbuster success.

Long-time monster-slayer James Mielke once reflected on the series’ journey in a 2018 piece, noting how it started small: "The first Monster Hunter didn’t really catch on with the masses, and the next few releases stayed Japan-only. It wasn’t until Monster Hunter Freedom 2 that we got another shot at it." Fast forward 15 years, and it’s wild to think this franchise was ever a niche handheld title on PSPs and 3DS systems. How did it go from that to shipping over five million console copies in three days with World?

Sure, Monster Hunter is a giant now, but Wilds’ triumph is extra impressive considering it’s battling some serious baggage. On Steam, it’s racked up a jaw-dropping peak of nearly 1.2 million concurrent players today—yet its user rating sits at a shaky 58% positive out of 68,000 reviews. The culprit? Ongoing technical woes like crashes, stuttering, framerate drops, and just plain shoddy optimization.

In short, Monster Hunter Wilds is a runaway sales smash—and given the chaotic state it’s in, that’s honestly pretty astonishing.

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